Chat, Friends and the Oracle
The souls you meet are real people. Here is how you talk to them.
Chat
Hit Enter, type, hit Enter again. The chat panel has three tabs:
- global, everyone on the server, wherever they are.
- the room you are in, which wears the room's own name.
- whispers, one thread per person, with its own unread count.
Your last line also floats over your head for a few seconds, so people near you see you speak without reading the panel. There are 64 pixel emoji behind the smiley, and typing :name: drops one in.
The commands
Type these straight into chat.
| Command | What it does |
|---|---|
/w name your message |
whisper one soul, privately |
/trade @name |
open a trade window with someone in the room |
/ask your question |
ask the world's oracle, see below |
There is also a console on / with /help, /position, /clear, and /nerd on for a corner readout of your position and frame rate.
Note the trade command. Standing next to someone and pressing E does not open a trade. It used to. It does not now. Use /trade @name or the trade button beside their name in the friends panel.
The Oracle
/ask puts a question to an oracle that lives in the world and answers in chat, privately, to you. It knows this handbook, which means it knows the world: what a thing costs, where a material comes from, what a level unlocks.
You get 20 questions a day, with 30 seconds between them, and 280 characters to ask in.
It does see some live things now. The last traded price of every asset on the Exchange is handed to it before it answers, along with the world's constants and the notes from the latest release, so "what did bone go for" and "what changed this week" are fair questions. What it still cannot see is who is online and where they are. Ask it how the world works, and what the market did.
Who is who
Everyone carries a nameplate: their name, their level, and a status line when they are doing something.
* fighting* gathering sap* zZz, which means they have not moved in two minutes
Names carry colors. There are nine to choose from in the Soul panel (C), they are free, and nothing unlocks them. One gradient is reserved for the people who built the world, and you cannot pick it.
Your wallet is never shown to anyone, anywhere. Chat, the market tape, the leaderboards and the news all print your character name.
Friends
Open the social panel with H. Send a request, they accept, and from then on you can see whether they are online, whisper them in one click, and trade them when you are in the same room.
There is no guild, and no party you can form. Groups happen because people agree to walk in the same direction.
One group forms itself. Hit Lil Knacker and you join his boss group: a live panel naming everyone in the fight, and while it holds, none of you can damage each other, even on the open PvP mountain you are all standing on.
The Camera, and the goodies counter
There is a portrait studio in town. From level 7, walk to it, press E, and the Camera is yours, free, forever. It opens a viewfinder on your soul, and you can shoot, retake, download the picture, or post it straight to X.
It is also the only item in the world with no market at all: it cannot be sold, listed, or traded. Everyone gets one and nobody profits.
The studio also keeps the GOODIES counter. At level 20 you claim the sticker pack: 35 stickers drawn from the world's own life. Claimed is claimed, forever, and a goodie is not an item: it cannot be sold, traded or dropped. Once you hold the pack, a sticker plays two ways: over your head as an emote for everyone nearby, and into the chat log with its caption on. There is a short floor between stickers so nobody machine-guns them.
Three ways to reach them: the sticker button beside chat, the Y key, and on desktop holding right-click, which opens an eight slot emote wheel. Move the mouse to pick, release to play, and release on an empty slot to put a sticker there.
The boombox
A boombox is a stereo you put on the ground that streams a YouTube link's audio to everyone near it. Two to a room. Only 50 will ever be sold, at a million gloo apiece, from level 25.
If you hate what someone is playing you can mute their box on your side alone, and there is a boombox slider in your audio settings.
The radio
The world has a radio host. El Glulito reads a short news bulletin aloud, over a spanish guitar sting, to everyone in the world at once.
He is not reading a script. He reads what actually happened: what people have been saying in chat, what has been trading on the Exchange, and what has come out of the ground since the last bulletin. He never invents a number, and a number somebody claimed in chat he reports as a claim, with their name on it. Whispers and private messages never reach him.
A bulletin airs at most once every two hours, and a quiet server gets none at all: if almost nothing has been said and nothing has traded, he stays off the air rather than filling it.
It is voice only. There is no chat line and no banner, so if you have your sound off you will never know he spoke.
The radio is on by default. In Settings, under audio, there is a radio switch to turn him off entirely and a radio volume slider for how loud he talks. Turning the switch off mid bulletin cuts him immediately.
The world interrupts
Some things are announced to everybody, everywhere:
- somebody finds a rare or legendary look
- somebody wins big at the casino, 80 times their bet or more
- somebody cracks the Ocean Treasury jackpot
- a race is posted or won
- somebody dies, and to what
- a material's price moves 50% in a quarter of an hour
That last one is the market shouting. When the world tells you bone just moved, it is worth looking up.
Finding the commands
There is a ? button in the chat input row, and typing /help does the same thing. Both open the list of chat commands, so you never have to remember them. New players get told about it once on their first session.
Whispers
/w name message sends a private line, but you do not have to keep typing it. Click anybody's name in chat and you get whisper, trade and add friend for that person.
Whispers collect into the third tab of the chat panel, one thread per person, where you reply with no prefix at all. The tab carries a count of anything unread, and a back arrow takes you from a thread to the list. Incoming whispers still show up in the main chat too, so nothing is missed while you are reading something else.
Threads are kept. They survive closing the game. The world holds your last 150 whispers in total, across every thread you have, and trims the oldest as new ones arrive. Any one message, whispered or public, can run to 500 characters.